Atari Jaguar Missile Command 3D
Virtual Mode Stage Select (during game play):
- Stage 1: Pause, 1+9+C+Pause
- Stage 2: Pause, 2+9+C+Pause
- Stage 3: Pause, 3+9+C+Pause
- Ending : Pause, 4+9+C+Pause
Per Martin Brownlow, programmer of Missile Command 3D:
- Took six months to write the game, start to finish.
- Takes about half an hour of constant blasting to beat the game.
- In VR mode, nothing attacks from below until stage 3.
- If you can get your hands on a prototype headset (unlikely)
with the right ROM in it that transmits the correct keycode (even more unlikely)
then you can play using the headset in both VR and 3D modes.
If a headset is attached then you get some extra options in the options menus and the keypad functions differently
(left and right will move between bases rather than 1 and 3, since the D-pad is easier to use when you can't see).
- In "MC3D", Fireball Missiles are the highest powerup.
- Powerups are only identified the FIRST time you pick up one of each type.
Atari wanted no text, the producer compromised and made the programmer change it from every time to just once.
- Smart bomb cheat (infinite smart bombs) was removed.